Search found 419 matches

by Kyle
Wed Dec 10, 2014 6:15 pm
Forum: Game Mechanics
Topic: change captain
Replies: 12
Views: 2899

Re: change captain

Alright, didn't know that.. We don't have mod privilegs in EU Anybody who's on that Team 3 is a mod for that game. But you have to know the chat commands. One of the recommendations I made for an improvement was some kind of interface instead of having to memorize those, but I don't think there are...
by Kyle
Tue Dec 09, 2014 3:14 pm
Forum: Game Mechanics
Topic: change captain
Replies: 12
Views: 2899

Re: change captain

I don't know how it is atm with the league mode.. but in the days we had the league mode in eu it was kinda disapointing that you can't select a players camera view to follow the game... So probably the streamers/obs should just be as obs in the lobby Part of the reason for putting the observers in...
by Kyle
Sun Dec 07, 2014 2:42 am
Forum: Solved Bug Reports
Topic: ZHL Team Colors and Logos
Replies: 6
Views: 1920

ZHL Team Colors and Logos

At some point last season, rep implemented ZHL team colors and logos with a command that can be entered by anybody who knows it. It hasn't been used in many league games, but it's been toyed with in quite a few in-houses, and it seems to have been met with mixed reviews. I submit that part of that c...
by Kyle
Tue Nov 18, 2014 11:48 pm
Forum: General Discussion
Topic: ACE
Replies: 5
Views: 1629

Re: ACE

I tried a little bit of ACE. Might be fun with more of a community, but it was pretty much a ghost town when I played it. And I really hate when games give you an inherent advantage over other players just because you've played more. You get powerups and shit based on your level/experience, and in a...
by Kyle
Tue Nov 18, 2014 11:40 pm
Forum: Game Mechanics
Topic: Incorporating dunks
Replies: 10
Views: 2836

Re: Incorporating dunks

It would probably be more apt to call it a "stuff" rather than a dunk That's been the case since day 1, but there are lots people in the Zealot Hockey community who don't know things about hockey, so they use basketball terms instead :P "Kyle, you should say 'hand down man down' when you're casting."
by Kyle
Mon Nov 10, 2014 4:04 pm
Forum: Balance Issues
Topic: Poll for Goalie / Net issues
Replies: 10
Views: 3238

Re: Poll for Goalie / Net issues

l)arkangel wrote:For NA: make net 5-10% smaller than original. Adjust crease as necessary to this new size but keep it similar to current version (bigger crease). No changes to goalie.

For EU: revert till their season is over.
+1
by Kyle
Mon Nov 10, 2014 4:00 pm
Forum: Game Mechanics
Topic: Change Goalie, Crease and Puck
Replies: 62
Views: 10623

Re: Change Goalie, Crease and Puck

I don't think it's a realistic change for this game. Speaking of realism, a player crashing into the goalie in the process of attempting to score a goal would not be allowed in real hockey. They are allowed to enter the crease, but only if they don't impede the movement of the goaltender. Since the...
by Kyle
Sat Nov 08, 2014 11:08 pm
Forum: General Discussion
Topic: Donations to Leeroy (New Features)
Replies: 66
Views: 12475

Re: Donations to Leeroy (New Features)

Kyle whenever you see this, please send the money to Leeroy. Already done last night. Leeroy PM'd me to let me know it was up and gave me his PayPal. I logged on and played for a little while (with him, in fact), we talked about some ideas, and I sent him his monies. Now on to the next one, right? ...
by Kyle
Sat Nov 08, 2014 5:01 am
Forum: Game Mechanics
Topic: Incorporating dunks
Replies: 10
Views: 2836

Re: Incorporating dunks

Aside from sounding like a bit of a coding nightmare, I think this would make scoring far too easy. Kinda goes against the rules of real hockey, too; while you are allowed to enter the crease, you can't impede the goalie's movement/run into him, and with no player-on-player collision, you'd just go ...
by Kyle
Sat Nov 08, 2014 3:47 am
Forum: Game Mechanics
Topic: Should We Change The Pull Function
Replies: 4
Views: 1184

Re: Should We Change The Pull Function

Pulling the goalie seems to have no meaningful offensive benefit currently, so I think allowing a skater to move into his own crease when there isn't a tender has the potential to help with that a little bit. It'd also be interesting to play test a build where the team that pulls gets a marginal spe...