Search found 17 matches
- Fri Feb 14, 2014 11:24 am
- Forum: Game Mechanics
- Topic: Stealing & Passing Separate Keys
- Replies: 4
- Views: 1566
As everyone else pointed out this was tried. I was a huge advocate of separating these abilities, but I ultimately had to eat my words. Initially there was no cooldown and as such steal was spammed indiscriminately, when we later added a cooldown there was no more risk of a non-binary outcome. You e...
- Sat Feb 08, 2014 9:49 pm
- Forum: General Strategy
- Topic: Question about steals
- Replies: 9
- Views: 2579
Can I remap it to space or something? Is that possible? Left click is very annoying. I felt the same and hammered Leeroy with this request until it was finally tried. To my chagrin, I was wrong. The game is much more dynamic when steal and shoot are the same button. Having a separate button for ste...
You can still do other actions while charging your shot.. don't see why it needs to change. In theory you are right BurnToMemory. Practically speaking, and I may only be speaking for myself, you encounter problems with accurately gauging the power of your shot/pass especially when you need to err o...
The idea of ranks, as far as I can tell, is to facilitate quick assessment of skill and experience. Since win rate, and cumulative points for that matter, can be gamed it would make sense for badges to represent both statistics combined or possibly thresholds met in either. So for example, this may ...