Fights

Post suggestions you have here that relate to the game's mechanics
User avatar
Marker
Posts: 603
Joined: Mon Mar 09, 2015 1:05 am
Battle.net Name: Marker
Battle.net Char Code: 164
Battle.net Server: NA

Fights

Post by Marker » Mon Apr 04, 2016 7:04 pm

So if two people are like always click battling, or one person has a high S/T ratio vs each other, a prompt can come up at the bottom "fight."
Image

PGP KEY

Code: Select all

https://drive.google.com/file/d/0B0BO0QBS9-l_SW03alNQMnF6Z0U/view?usp=sharing
User avatar
Watermelon
Posts: 1374
Joined: Sun Feb 02, 2014 2:34 pm
Battle.net Name: Watermelon
Battle.net Char Code: 1918
Battle.net Server: NA

Re: Fights

Post by Watermelon » Mon Apr 04, 2016 7:16 pm

S4 Champ | Playoff MVP | "Best Owner"
EUDL7 Champ
BaseTradeTV ZH3K Winner
record for most goals in a ZHL game: http://www.zealothockey.net/event/450/
User avatar
Cubs
Posts: 688
Joined: Wed May 21, 2014 9:59 pm
Battle.net Name: Cubs
Battle.net Char Code: 781
Battle.net Server: NA
Location: Massachusetts
Contact:

Re: Fights

Post by Cubs » Mon Apr 04, 2016 7:21 pm

Marker confirmed NSIC. Gr8 to see the names of brucecambell Dirty and hunter on something zh related
Image

im the kid thatd jump a kid like you
User avatar
themusic
Posts: 393
Joined: Fri Dec 26, 2014 10:09 pm
Battle.net Name: themusic
Battle.net Char Code: 0
Battle.net Server: NA

Re: Fights

Post by themusic » Tue Apr 05, 2016 10:02 am

Fighting would be amazing. Perhaps not a mechanic we would immediately want to introduce into an organized league, but i definitely would not mind going all mortal kombat on twoduece when he denies me afro and thinks he can click through me.

My vision would be side view oldschool fighter with basic attack/block mechanics based on meta and timing and not clickspeed. Healthbar based knockouts, or a draw if no one ko's within X seconds.

This would also open the floodgates for powerplays which could be an entirely new playstyle mechanic.

As far as initiating id just be concerned that it would be heavily rng based if not done well, which is not usually desired in skill based sports games. If there were a way to trigger it tactically in a high risk high reward scenario... but yet limit it so the mechanic cant be spammed or destroy gameplay.. that would be ideal.
User avatar
Rigensis
Posts: 888
Joined: Sat May 24, 2014 12:44 pm
Battle.net Name: Rigensis
Battle.net Char Code: 955
Battle.net Server: EU
Location: rigaLatvia.
Contact:

Re: Fights

Post by Rigensis » Tue Apr 05, 2016 11:42 am

implement similar fight to the one for captains positions in single draft when noone has opted in, maybe?
in real life hockey fights happen only if both players wants to fight. so same should happen here, imho.
User avatar
Marker
Posts: 603
Joined: Mon Mar 09, 2015 1:05 am
Battle.net Name: Marker
Battle.net Char Code: 164
Battle.net Server: NA

Re: Fights

Post by Marker » Tue Apr 05, 2016 12:25 pm

Best out of 3 divekick.
Image

PGP KEY

Code: Select all

https://drive.google.com/file/d/0B0BO0QBS9-l_SW03alNQMnF6Z0U/view?usp=sharing
User avatar
Watermelon
Posts: 1374
Joined: Sun Feb 02, 2014 2:34 pm
Battle.net Name: Watermelon
Battle.net Char Code: 1918
Battle.net Server: NA

Re: Fights

Post by Watermelon » Tue Apr 05, 2016 1:56 pm

Rigensis wrote:implement similar fight to the one for captains positions in single draft when noone has opted in, maybe?
and get rid of suicide simulator 2016?
S4 Champ | Playoff MVP | "Best Owner"
EUDL7 Champ
BaseTradeTV ZH3K Winner
record for most goals in a ZHL game: http://www.zealothockey.net/event/450/
TwoDeuce
Posts: 128
Joined: Wed May 21, 2014 1:00 am
Battle.net Name: TwoDeuce
Battle.net Char Code: 616
Battle.net Server: NA

Re: Fights

Post by TwoDeuce » Tue Apr 05, 2016 4:57 pm

themusic wrote: but i definitely would not mind going all mortal kombat on twoduece when he denies me afro and thinks he can click through me.
WAR READY

Image
User avatar
JMoney
Posts: 523
Joined: Wed Feb 11, 2015 1:34 am
Battle.net Name:
Battle.net Char Code: 0
Battle.net Server: NA

Re: Fights

Post by JMoney » Tue Apr 05, 2016 5:39 pm

If you ever wanted to see this in league play I think the most you could reward the winner with is a favorable faceoff.
User avatar
themusic
Posts: 393
Joined: Fri Dec 26, 2014 10:09 pm
Battle.net Name: themusic
Battle.net Char Code: 0
Battle.net Server: NA

Re: Fights

Post by themusic » Wed Apr 06, 2016 12:31 pm

Yea and i think its perfectly fine if league has different mechanics than standard, more focused on core gameplay and tweaked for audience. Shouldnt stop us from exploring cool stuff.
Post Reply