Redline or Practice Mode as Vote Option

Post suggestions you have here that relate to the game's mechanics
Kholin
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Re: Redline or Practice Mode as Vote Option

Post by Kholin » Mon Jan 18, 2016 2:53 pm

themusic wrote:Would you use a feature where a little machine zooms around and shoots pucks at you, possibly with a little helper machine who may or may not be fed a onetimer? I think that would be fun.
I would use the hell out of that feature. That would be both amazing, and great practice. +10000
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AngryTits
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Re: Redline or Practice Mode as Vote Option

Post by AngryTits » Mon Jan 18, 2016 4:13 pm

themusic wrote:Would you use a feature where a little machine zooms around and shoots pucks at you, possibly with a little helper machine who may or may not be fed a onetimer? I think that would be fun.
This sounds fun, I would use it!
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Re: Redline or Practice Mode as Vote Option

Post by themusic » Mon Jan 18, 2016 5:01 pm

Shooter Bot:
- Ability to toggle on and off shot types (Snipes, Short Range, Crease, One timers). You can turn on multiple for randomness
- Ability to control level (Easy medium hard). This will toggle on and off AI characteristics.. like boost fakes, shot power, etc
- Each 15 shots counts as a "round" and each round your save% is stored. You can pull up a list of all rounds to see if you improved or still suck

Sounds cool in theory... as long as the bot shooter and bot helper have good names. Shooter bot in hard mode should be called musicbot. Easy mode probably vapourbot.
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BacKFisCh
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Re: Redline or Practice Mode as Vote Option

Post by BacKFisCh » Mon Jan 18, 2016 5:40 pm

sounds fucking amazing!

Would be cool to bring back the goalie bot aswell :D
#votedraftleague2015
Kholin
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Re: Redline or Practice Mode as Vote Option

Post by Kholin » Mon Jan 18, 2016 8:06 pm

themusic wrote:Shooter Bot:
- Ability to toggle on and off shot types (Snipes, Short Range, Crease, One timers). You can turn on multiple for randomness
- Ability to control level (Easy medium hard). This will toggle on and off AI characteristics.. like boost fakes, shot power, etc
- Each 15 shots counts as a "round" and each round your save% is stored. You can pull up a list of all rounds to see if you improved or still suck

Sounds cool in theory... as long as the bot shooter and bot helper have good names. Shooter bot in hard mode should be called musicbot. Easy mode probably vapourbot.
This sounds beyond amazing, if there is any way I can help in creating such a thing let me know, because it will be dope.
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Re: Redline or Practice Mode as Vote Option

Post by Alassau » Tue Jan 19, 2016 10:53 am

Both shooting and goaling ideas would be great yeah
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Re: Redline or Practice Mode as Vote Option

Post by themusic » Wed Jan 20, 2016 11:45 am

What happened to goalie bot, bugged?
Kholin
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Re: Redline or Practice Mode as Vote Option

Post by Kholin » Wed Jan 20, 2016 6:43 pm

themusic wrote:What happened to goalie bot, bugged?
Theres a goalie bot?
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Re: Redline or Practice Mode as Vote Option

Post by Meepomart » Thu Feb 11, 2016 6:57 pm

BUMP for visibility, please make it happen +9000
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Re: Redline or Practice Mode as Vote Option

Post by themusic » Fri Mar 04, 2016 11:45 am

Alright its happening. Here is plan, lmk of other suggestions:

1. -redline cmd resets timer and stops the game until team selection is done
2. UI appears with 5 slots that can be filled. 2 slots for blue skaters, 2 for red skaters, and a slot for goalie. This will allow 1v1 or 2v2. Those who dont opt in just spectate
3. Everyone presses ready and game starts
4. Vertical faceoff starts each period (both teams equadistant from goal
5. Ding sound plays when a goal is scored, and scores are kept accurately for each team
6. If you gain possession on defense a semi transparent wall will appear and block the goal making it so you cant score and indicating you must touch half line. A red halo also appears around the puck
7. When you take it past half line successfuly another audio queue plays and the halo is removed
8. If the goalie blocks a shot, the shooting players turn slightly semitransparent as a visual queue and cannot steal or gain possession of the puck until it crosses half line, goalie passes out to defending team as normal. Posts and shield blocks to not ghost the shooting team
9. Once the game ends there is an option to play again, which resets the timer and brings up team selection ui again
10. Goal and crease colission on opposite end are disabled so puck cant score or get stuck over there
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