Blitz wrote:Shot clock is probably one of the worst possible fixes to a non-existent issue of bitch walking. I'll say it again... bitch walking isn't an issue right now and is literally only ever an issue when people continuously talk about it like it's some game-breaking mechanic right now that everyone is abusing. The system we currently have is absolutely fine. If you implement a shot-clock then the S6 Aiur Storms would've lost like 90% of their games. It seems selfish tbh, you just want defenders to not be able to out-possess you IMO. How can a defender control a game if he only has 20-30 seconds. It usually takes 10 seconds just to wrap around a net after clearing the puck into the corner. Pretty terrible idea. -1
I'm honestly wondering if you even read my whole post, or you're just posting this in response to the title.
I couldn't disagree more frnd. Bitch walking is an issue. It's an issue every time it gets called or not called by a caster. We shouldn't settle for "people don't abuse it as hard as they could" as an excuse for why we should just leave it in the game. We're lucky it's not abused every single game. And no, Aiur would've been fine because the duration of a shot clock that we're looking at is pretty long (the longest play I found was 27 seconds, and I'm suggesting a shot clock of 30).
Yes, defenders will be slightly
nerfed in the time they have to make outlet passes (although it hardly ever takes more than 10 seconds to get the puck across the halfcourt line), but defenders will also get a slight buff because the puck has
to come to you
, even when you're losing. You can't say that about the current state of the game.
tl;dr any nerf to outlet passes is also a buff to the opposing defense, so your argument cancels itself out
I understand you're scared of having to change playstyles (and I've structured this idea in such a way that it really shouldn't change your playstyle besides a reminder that you can't take years to send the puck forward), but my concerns transcend players' individual attitudes. I'm thinking about improving Zealot Hockey as a video game so it can grow with more players. It is the opposite of selfish.
I strongly encourage anyone to take a game of Zealot Hockey and record possession times yourself. See how long it actually takes to accomplish different types of plays, and tell me what you find. Doing it myself, I've found 30 seconds is MORE THAN ENOUGH time to accomplish any sort of play. Hell, I watched a team guer-walk around their own net, pass the puck forward, dance around the perimeter, miss a pass to the 3rd man, recover the puck in their own zone again, pass up to offense again, and get a shot on goal, all in less than 30 seconds!